Happy Belated Easter!
Carved in the ice by TheMP on 10th of April, 2007Easter has come and gone again with not much activity to follow. Sure there were chocolates and candies, but that was pretty much it. Sometimes it is good to have uneventful times.
At the moment I am busy with a few projects. The most time consuming is my CGI 1 group project. We have been asked to design a low resolution video game in Maya. The group has decided to design a Journey to the West type of adventure game with a heroine toting a panda bag, which somehow turns in a panda monk… yeah I still don’t get that part. So we are designing two characters, the heroine, aka Feng and the Panda Monk… dude. We are also designing the exterior of a Chinese garden with fighting grounds in the middle. In the gallery you will see the bamboo stalks I created to populate the garden. While, at the moment, the stalks are complete, the leaves are not. Leaves can be quite a pain. I’ve also been assigned to model Feng’s head, which is easier said than done. Consider the eyes, the ears, the nose and the mouth and you will understand why this is not an easy task. I also must remember that I have a polygon limit on the entire character. I have to keep the head simple yet model these very detailed parts of the head.
And that is only one project. I also have to create an animatic for four pages of a movie script (equates to approximately four minutes of screen time). Fully storyboarded with layouts - they enjoy keeping us busy.
So much for a week’s break.
- Silence »
- Frozen in Animation, Life, University
